Ikumi Nakamura is not only a gamer creator but also an urban explorer. These two aspects actually go hand in hand. Her explorations, mostly in abandoned places, are her main way of seeking inspiration when designing the settings for her video games. After two decades traveling the world on what she calls “modern treasure hunts,” Nakamura is publishing the book Project UrbEx. A veritable photographic archive of all the hidden places that have inspired her and, it can be said, marked her success in the video game world. From The Evil Within and The Evil Within 2 (2017), through the creative direction of Ghostwire: Tokyo, to turning independent with Unseen, her production company that released its first video game – Kemuri – just a few months ago. In short, an over-the-top developer who has been able to transform real places into virtual settings, winning over gamers all over the world. But that’s not all, as Liam Wong – a photographer and former Ubisoft game designer – writes in the preface of the book Project UrbEx: «Ikumi shows us that beauty can be found even in the most desolate places,» proving that the world is still full of secrets and mysteries waiting to be revealed.

The book Project Urbex: Adventures in Ghost Towns, Wastelands and Other Forgotten Worlds is available on Amazon, here.







Courtesy & copyright Ikumi Nakamura
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